WIll this also apply to rocketeers?Įdited by switchblade16, 13 April 2014 - 11:43 AM. keep it in the air and land(and release units) on deploy command with deploy cursor available) using the 'DeployToLand', 'IsSimpleDeployer', and 'BalloonHover' code.
Is it theoretically possible to make it land manually(i.e. sounds of the psychic trooper to the southern drawl of the Rocketeer commandos. VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTERĮliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROFĬanPassiveAquire=no Won't try to pick up own targetsīunkerable=no Units default to yes, others default to no Locomotor= jumpjetĭamageParticleSystems=SparkSys,SmallGreySSys Owner=British,French,Germans,Americans,AllianceĮxplosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 JumpjetSpeed=30 params not defined use defaults (old globals way up top) The design of the jetpack used in Red Alert 2 resembles the one used by The Rocketeer.
It debuted on Disney Junior and Disney Channel in the United States on November. The Rocketeer is a superhero which has been used in comics and a movie created in 1991. Ok for example I have a night hawk and code is: The Rocketeer is an American computer-animated childrens television series.